START OF BONES

Bone_01
// General remap
+X
+Y
+Z
// Powerup axis (long, fat, deep)
+Z
+X
+Y

NEXT BONE



Bone_N02
// General remap
+X
+Y
+Z
// Powerup axis (long, fat, deep)
+Z
+X
+Y

NEXT BONE



Bone_RLB01
// General remap
+X
+Y
+Z
// Powerup axis (long, fat, deep)
+Y
+X
+Z

NEXT BONE

Bone_RLB02
// General remap
+X
+Y
+Z
// Powerup axis (long, fat, deep)
+Y
+X
+Z

NEXT BONE



Bone_LLB01
// General remap
+X
+Y
+Z
// Powerup axis (long, fat, deep)
+Y
+X
+Z

NEXT BONE

Bone_LLB02
// General remap
+X
+Y
+Z
// Powerup axis (long, fat, deep)
+Y
+X
+Z

NEXT BONE


Bone_RLF01
// General remap
+X
+Y
+Z
// Powerup axis (long, fat, deep)
+Y
+X
+Z

NEXT BONE

Bone_RLF02
// General remap
+X
+Y
+Z
// Powerup axis (long, fat, deep)
+Y
+X
+Z

NEXT BONE



Bone_LLF01
// General remap
+X
+Y
+Z
// Powerup axis (long, fat, deep)
+Y
+X
+Z

NEXT BONE

Bone_LLF02
// General remap
+X
+Y
+Z
// Powerup axis (long, fat, deep)
+Y
+X
+Z


END OF BONES
